Table 3.4 Parts classification
category | part name | | Definition method | |
Parts | Texture Parts | Standard Sprite | Character, | Reading Direction of One Vertex |
Rectangle Sprite | Character, | Reading direction of 2 vertices or stationary | ||
Transform Sprite | Character, | 4 vertex reading directions | ||
Non-textured parts | Polygon | Rectangle , | 4 vertices | |
Polyline | Rectangle | 4 vertices | ||
Line | Line | Start and end |