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6.5 CMDSRCA (character address)
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- CMDSRCA specifies the address that defines the character pattern.
- CMDSRCA is valid for texture drawing commands. Specify 16 bits in the start address + 08H of the command table.

- Specify the address that defines the character pattern to be drawn with the texture drawing command.
- The address of the character pattern to be drawn on the VRAM, and the value obtained by dividing the address by 8H is specified in 16 bits.
- Specify the start address that stores the pixel data of the defined character pattern. The pixel data of the upper left vertex of the character pattern is the start address. Specifies the address of the upper left vertex of the defined character pattern even when rotating the character, flipping left and right, or flipping it upside down.
- Character pattern pixel data is 4, 8, or 16bit / pixel depending on the color mode.
- Specify the table size with CMDSIZE (character size).
- Character pattern table is defined with 20HByte boundary, so LSB2bit is fixed to 00B.
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