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7.5 Rectangular Sprite Drawing Command

The rectangle sprite drawing command draws a character pattern in the frame buffer. When drawing, the character pattern can be drawn upside down, horizontally flipped, enlarged or reduced, and stretched at the specified coordinates.
When the end bit is 0B and the command selection bit is 0001B, this is a rectangular sprite drawing command. When the zoom point is 0000B, it is defined by specifying two coordinates. When it is other than 0000B, the fixed point specification is defined.
* Rectangular sprites cannot be rotated 90 °. If you want to rotate 90 degrees, use the sprite drawing command.

■ Specify two coordinates (rectangular sprite drawing command)

The contents of the command table for specifying two coordinates are as follows.

The two-point coordinate specification for the rectangle sprite drawing command is defined as follows.


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