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- Specify the user clipping enable bit and the clipping mode. Specifies whether user clipping is outside or inside in clipping mode.
- Mesh enabled, end code disabled, transparent pixel disabled. Set MSB on for shade or window processing in VDP2.
- Set the color mode that defines the character pattern. When the color mode is the color bank mode, specify the color bank. In lookup table mode, define the color lookup table address divided by 8H.
- Specifies color calculation. Color calculation is effective in RGB mode. Specify Replace if you do not want to perform color calculation. When performing Gouraud shading processing, specify the Gouraud shading table address divided by 8H. Gouraud shading is effective in RGB mode.
- The character pattern table address is divided by 8H and defined in CMDSRCA. Define the horizontal and vertical character sizes defined in the character pattern table in CMDSIZE. Define the horizontal size divided by 8.
- Set the fixed point coordinates of the character to be drawn to the fixed point coordinates (CMDXA, CMDYA). The display width is defined in CMDXB and CMDYB. By specifying the display width, you can draw with scaling.
- Supplement: When the value of CMDXB and CMDYB is set to (0, 0), drawing is done with 1 pixel.
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