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Gouraud shading table

Table 8.2 Gouraud Shading Table
 table address 
 corresponding vertex 
 Sprite, Polygon, Polyline 
 Line 
 Table start address 
 Vertex (A) 
 Line start point 
 Table start address + 2 
 Vertex (B) 
 line End point 
 Table start address + 4 
 Vertex (C) 
 Ignore 
 Table start address + 6 
 Vertex (D) 
 Ignore 


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