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Table 3.3 Character pattern data (bitmap pattern data) read access count
 item 
 NBG0 to NBG3 
 Character Colors 
 16 
256
2048
32768
167710,000 
 Reduction setting 
 1x 
 1 / 2x 
 1 / 4x 
 1x 
 1/2 times 
 1 times 
 1x 
 1x 
 
VRAM access count required during one cycle
 1 
2
4
2
4
4
4
8

Table 3.4 Character pattern data read access specification restrictions
 Item 
 TV screen 
Mode
 Pattern name table data access timing 
T0
T1
T2
T3
T4
T5
T6
T7
 Character pattern 
Table data

Timing when access is specified
 Normal 
 T0 to T2, 
T4 to T7
 T0 to T3, 
T5 to T7
 T0 to T3, 
T6 to T7
 T0 to T3, 
T7
 T0 ~ T3 
 T1 ~ T3 
 T2 , T3 
 T3 
 High-resolution, 
Dedicated monitor
 T0 ~ T2 
 T1-T3 
 T0, 
T2, T3
 T0, T1, 
T3
-
-
-

If the reduction setting is 1 and character pattern data read access is required more than once, all character pattern data read access must comply with the specified restrictions. If the reduction setting is 1/2 or 1/4, the number of accesses required when the reduction setting is 1 time (1 when the number of character colors is 16 or 2 when the number of characters is 256) , You must ensure that you comply with the restrictions imposed by one pattern name data read access. For example, when the number of character colors is 256 and the reduction setting is 1/2, the specification restrictions on character pattern data read access when pattern name data read access is specified as T1 and T3 are as shown in Figure 3.4. The

Figure 3.4 Example of character pattern data read access specification


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