| W0LWTA18 to W0LWTA16 | 1800D8H | bits 2 to 0 | For W0 |
| W0LWTA15 to W0LWTA1 | 1800DAH | bits 15 to 1 | For W0 |
| W1LWTA18 to W1LWTA16 | 1800DCH | bits 2 to 0 | For W1 |
| W1LWTA15 to W1LWTA1 | 1800DEH | bits 15 to 1 | For W1 |
The actual start address is calculated using the following formula. If the VRAM capacity is 4M bits, the most significant bit of the address is ignored.
(Start address of line window table) = (Line window table address register value 18 bits) × 4H
Figure 8.5 Sprite window
