| xxLOG | Superposition logic |
| 0 | OR |
| 1 | AND |
When the window enable bits of W0, W1, and SW are all 0, setting this bit to 0 makes the entire screen not a window valid area, and setting it to 1 makes the entire screen a window valid area.
| N0W0E | 1800D0H | Bit 1 | NBG0 in transparency window (Or RBG1) |
| N1W0E | 1800D0H | Bit 9 | For NBG1 (or EXBG) |
| N2W0E | 1800D2H | Bit 1 | Transparency processing window for NBG2 |
| N3W0E | 1800D2H | Bit 9 | Transparency processing window for NBG3 |
| R0W0E | 1800D4H | Bit 1 | Transparency processing window for RBG0 |
| SPW0E | 1800D4H | Bit 9 | For transparent processing window sprites |
| RPW0E | 1800D6H | Bit 1 | For rotation parameter window |
| CCW0E | 1800D6H | Bit 9 | For color operation window |
| xxW0E | Process |
| 0 | Do not use W0 window |
| 1 | Use W0 window |