Return to previous page Return to menu Go to next page

■ Color calculation enable condition

Sprites can be specified not only by the entire sprite whether or not to perform color operations, but also by the priority number value selected for each character and the most significant bit value of color data selected for each dot. You can select from the following four conditions.

(1) Only when (Priority number) ≤ (Color calculation condition number)
Only when (2) (Priority number) = (Color calculation condition number)
(3) Only when (Priority number) ≥ (Color calculation condition number)
(4) Only when the most significant bit of color data is 1

The color calculation condition number is a 3-bit value for comparing the size of the priority number selected for each sprite character with the size specified in the sprite control register. These conditions are valid only when the SPCCEN bit of the color operation control register is 1, and when it is 0, color operation is not performed.


Return to previous page Return to menu Go to next page