Table 9.3 Sprite color calculation ratio register selection
| Color calculation ratio bit | Selected color calculation ratio register | ||
| CC2 | CC1 | CC0 | |
| 0 | 0 | 0 | Sprite register 0 (180100H bit 4 ~ 0) |
| 0 | 0 | 1 | Sprite register 1 (180100H bit 12 ~ 8) |
| 0 | 1 | 0 | Sprite register 2 (180102H bit 4 ~ 0) |
| 0 | 1 | 1 | Sprite register 3 (180102H bit 12 ~ 8) |
| 1 | 0 | 0 | Sprite register 4 (180104H bit 4 ~ 0) |
| 1 | 0 | 1 | Sprite register 5 (180104H bit 12 ~ 8) |
| 1 | 1 | 0 | Sprite register 6 (180106H bit 4 ~ 0) |
| 1 | 1 | 1 | Sprite register 7 (180106H bit 12 ~ 8) |