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 S0CCRT4 ~ S0CCRT0 
 180100H 
 bits 4-0 
 Sprite register 0 
 S1CCRT4 to S1CCRT0 
 180100H 
 bits 12 to 8 
 Sprite register 1 
 S2CCRT4 to S2CCRT0 
 180102H 
 bits 4 to 0 
 Sprite register 2 
 S3CCRT4 to S3CCRT0 
 180102H 
 bits 12 to 8 
 Sprite register 3 
 S4CCRT4 to S4CCRT0 
 180104H 
 bits 4 to 0 
 Sprite register 4 
 S5CCRT4 to S5CCRT0 
 180104H 
 bits 12 to 8 
 Sprite Register 5 
 S6CCRT4 to S6CCRT0 
 180106H 
 bits 4 to 0 
 Sprite register 6 
 S7CCRT4 to S7CCRT0 
 180106H 
 bits 12 to 8 
 Sprite register 7 

Color calculation ratio (NBG0, NBG1)

Color calculation ratio (NBG2, NBG3)

Color calculation ratio (RBG0)

Color calculation ratio (Line color screen, Back screen)

Color calculation ratio bit (for scroll screen) : Color calculation ratio bit

(N0CCRT4 to N0CCRT0, N1CCRT4 to N1CCRT0, N2CCRT4 to N2CCRT0, N3CCRT4 to N3CCRT0, R0CCRT4 to R0CCRT0, LCCCRT4 to LCCCRT0, BKCCRT4 to BKCCRT0)
Specify the color calculation ratio for each scroll screen. The color calculation ratio is for 1/32 times the RGB color data.


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