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4.2 Processing

4.2.1 Library configuration

● Issue non-intback command

Non-intoback processing.

● Issue an Intback command

Get system data (excluding time)
This process is performed about once in the game.

Peripheral data acquisition, time data acquisition
Require processing every frame.

4.2.2 Recommended example

Recommended examples for the following three patterns.

 
1
2
3
 Issue non-intback command 
 
 ○ 
 
 Enterback command issue 
 System data acquisition 
 
 
○
 peripheral data acquisition 
 ○ 
 ○ 
○
 Peripheral data acquisition + time data acquisition 
 ○ 
 
○


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