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3. VDP13D Guide
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3.1 Purpose
- The purpose is to display 3D sprites using the VDP1 extended processing library.
The features are shown below.
- Handles models that are hierarchically connected objects that are a collection of polygons.
- Matrix operations associated with moving models and objects within the model
There is no need to be conscious.
- The coordinate value of the point after conversion to the world coordinate system is passed through the user callback routine
Notify the user application.
- Texture mapping for polygon display and various color modes of sprites
It can be applied.
- Can be displayed together with 2D sprites.
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3.2 3D coordinate system and display model
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[Coordinate system]

- The distance from the viewpoint to the screen is fixed at 1.0.
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