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  Title  
Function specifications
  Function  
Get current sprite control information
Function Name
SPR_GetStatus
No
3

  format  void SPR_GetStatus (SprSpStatus * spStatus)
 Input  None
 Output  SprSpStatus: Status return area pointer
 Function value  None
 Function  Acquires sprite control information. 

  Title  
Function specifications
  Function  
Erase area of ​​frame buffer,
Erase data set
Function Name
SPR_SetEraseData
No
4

  format  void SPR_SetEraseData (Uint16 eraseData, Uint16 leftX, Uint16 topY,
  (Uint16 rightX, Uint16 botY)
 Input  eraseData: RGB erase data
  leftX: Erase area left edge X coordinate
  topY: Top Y coordinate of the erase area
:  rightX: Erase area right edge X coordinate
  botY: Erase area bottom Y coordinate
 Output  None
 Function value  None
 Function  Specify what color and what range to fill when the erase process is executed. 

  Title  
Function specifications
  Function  
Frame buffer drawing end check
Function Name
SPR_WaitDrawEnd
No
5

  format  void SPR_WaitDrawEnd (void)
 Input  None
 Output  None
 Function value  None
 Function  Wait for VDP1 to finish drawing in the frame buffer. This routine is V-
 Called from the BLANKVDP interrupt processing routine. 


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