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format void SPR_GetStatus (SprSpStatus * spStatus) Input None Output SprSpStatus: Status return area pointer Function value None Function Acquires sprite control information.
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format void SPR_SetEraseData (Uint16 eraseData, Uint16 leftX, Uint16 topY, (Uint16 rightX, Uint16 botY) Input eraseData: RGB erase data leftX: Erase area left edge X coordinate topY: Top Y coordinate of the erase area : rightX: Erase area right edge X coordinate botY: Erase area bottom Y coordinate Output None Function value None Function Specify what color and what range to fill when the erase process is executed.
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Function Name |
No |
format void SPR_WaitDrawEnd (void) Input None Output None Function value None Function Wait for VDP1 to finish drawing in the frame buffer. This routine is V- Called from the BLANKVDP interrupt processing routine.