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typedef struct SprSpCmd { /* Sprite Command Table */
Uint16 control; /* control word */
Uint16 link; / * command link * /
Uint16 drowMode; /* drow mode */
Uint16 color; /* color info. */
Uint16 charAddr; /* character address */
Uint16 charSize; /* character size */
Sint16 ax; /* point A x */
Sint16 ay; /* point A y */
Sint16 bx; /* point B x */
Sint16 by; /* point B y */
Sint16 cx; /* point C x */
Sint16 cy; /* point C y */
Sint16 dx; /* point D x */
Sint16 dy; /* point D y */
Uint16 grshAddr; /* gouraud shading table address */
Uint16 dummy; /* dummy area */
} SprSpCmd;