format void SPR_3MoveCluster (SprCluster * cluster, Uint16 moveKind,
MthXyz *angle, MthXyz *point)
Input cluster: Cluster table pointer to be moved
: moveKind: Type of movement
: b0: 0 = relative movement
1 = Absolute movement
b1: 0 = Rotation amount is angle
1 = Rotation amount is unit vector
. angle: When the rotational movement is an angle, the specified range of movement is as follows.
: If a vector is specified, it is converted to an angle.
FIXED (-180.0) ≦ rotational movement ≦ FIXED (180.0)
: point: Translation distance
Output None
Function value None
Function Moves the cluster in the order of rotation and parallel movement.
If angle is 0, the value will be ignored.