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format void SCL_RotateTo (Fixed32 angelXy, Fixed32 angleZ, Fixed32 angleD, Uint16 mode) Input angelXy: Set the X or Y axis angle angleZ: Sets the angle of the Z axis . angleD: Set the screen rotation angle. mode: Rotation mode. The first argument sets whether X or Y is enabled for the axis. SCL_X_AXIS: Scroll X axis rotation SCL_Y_AXIS: Scroll Y-axis rotation (cannot be specified on RBG1 side) Output None Function value None Function Scroll surface rotation Remarks Executed between executing SclOpen () and executing SclClose (). Cannot be used with SCL_NBG0-3. To perform XY rotation, use the SCL_SetVramConfig function somewhere in the VDP2 VRAM. : (VRAM A0, VRAM A1, VRAM B0, VRAM B1) Do not assign a coefficient table for rotation Must be .
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format void SCL_Rotate (Fixed32 angelXy, Fixed32 angleZ, Fixed32 angleD) Input angelXy: Set the angle increment for the X or Y axis : angleZ: Set the angle increment for the Z axis : angleD: Set the angle increment for screen rotation Output None Function value None Function Rotating scroll surface Remarks Executed between executing SclOpen () and executing SclClose (). Cannot be used with SCL_NBG0-3.