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  Title  
Function specifications
  Function  
Normal line window settings
Function Name
SCL_SetLineWindow
No
26

  format  void SCL_SetLineWindow (Uint8 win, Uint32 logic, Uint32 enable, Uint32 area,
  Uint32 address, Uint32 sy, Uint32 tbSize, SclLinWindowTb * tb)
 Input  win: Specify the window type.
  SCL_W0: Specify the W0 window
  SCL_W1: Specify W1 window
 logic  logic: Overlay between multiple windows is processed with AND on the screen specified here.
 will be . The default is OR processing.
:  enable: Specify the screen to display the window.
 area  area: Specify the window to enable the outside of the window. Default is inside
  is effective.
:  address: Specify where to place the line window table on VRAM.
:  sy: Start of Y coordinate
 tBSize: Size of the line window table
:  tb: Pointer of the line window table
You can specify multiple variables for  logic  logic, enable, and area by OR operation at the same time.
 Output  None
 Function value  None
 Function  Sets the normal line window. 

  Title  
Function specifications
  Function  
Sprite window settings
Function Name
SCL_SetSpriteWindow
No
27

  format  void SCL_SetSpriteWindow (Uint32 logic, Uint32 enable, Uint32 area)
 Input  logic: Overlay between multiple windows is processed with AND on the screen specified here.
  The default is OR processing.
:  enable: Specify the screen to display the window.
 area  area: Specify the window to enable the outside of the window. Default is inside
 is .
You can specify multiple variables for  logic  logic, enable, and area by OR operation at the same time.
 Output  None
 Function value  None
 Function  Sets the sprite line window.
 Remarks  VDP1 must prepare a sprite for windows in advance. 


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