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2. Overview

This sample program is in the SEGAGAME directory. The sample program has the structure shown in Fig. 1. This is classified and explained as follows.

Game sequence

Main, Sega logo display, title display, and program select in Figure 1. These are common to most games.

Basic function program

Sprite sample and scroll sample in Figure 1. These are basic programs that use the functions of this game machine individually.

Action control

The 2D shooting game and game demo in Figure 1. Here is how to make an action game. An action is a program that expresses movements such as a player (own aircraft), enemy (enemy aircraft), collision check (collision detection), and background scrolling. The action control program manages these actions.

Figure 1 Configuration diagram


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