Command button | Contents | Action list |
Branch Settings | Sets the branch destination when an event occurs . Branches when an event occurs. When the button is pressed, the tag name list set in the scenario window is displayed. Select the tag name you want to branch in . | Branch (tag name) |
Wait branch setting | Sets the branch destination when an event occurs . After the event occurs, the program branches after waiting for the object to finish playing. Like the branch setting, select the name of the tag you want to branch . | WaitBranch (tag name) |
Display Settings | Set the objects to be displayed when an event occurs. When you press the button, the object list registered in the object window is displayed . Select the object you want to display. | Show (object name) |
Erase Settings | Erases the displayed object when an event occurs. As with the display settings, select an object from the object list. | Hide (object name) |
Delete action | Deletes the action set in the action list. Select the action you want to delete and press this button to delete the action. | |