Japanese
Graphic Tools GuideFormat list

POF file format

1997-06-20

■Format

size Purpose
(WORD) grit x size
(WORD) Grit Y size
(WORD) Group number MAX value
(WORD) Attribute number MAX value
(WORD) Number of vertices n
Vertex 1 (FLOAT) Vertex coordinates
(FLOAT) Vertex coordinate Y
(FLOAT) Vertex coordinate Z
Vertex 2 (FLOAT) Vertex coordinates
(FLOAT) Vertex coordinate Y
(FLOAT) Vertex coordinate Z
: : :
: :
: :
vertex n (FLOAT) Vertex coordinates
(FLOAT) Vertex coordinate Y
(FLOAT) Vertex coordinate Z
(WORD) Number of polygons m
Port
Li
Go
hmm
1
(WORD) Reference number of polygon vertex 0
(WORD) Reference number of polygon vertex 1
(WORD) Reference number of polygon vertex 2
(WORD) Reference number of polygon vertex 3
(WORD) group number
(WORD) attribute number
(WORD) Palette information
(WORD) Texture information
(DWORD) Attribute information*
:
:
:
:
:
:
:
:
:
Port
Li
Go
hmm
m
(WORD) Reference number of polygon vertex 0
(WORD) Reference number of polygon vertex 1
(WORD) Reference number of polygon vertex 2
(WORD) Reference number of polygon vertex 3
(WORD) group number
(WORD) attribute number
(WORD) Palette information
(WORD) Texture information
(DWORD) Attribute information *

*Attribute information
MSB
  ■■■■ ■■■■ ..■■ ...■
  ││││ ││││   ││    └──0:OFF 1:ON mesh
  ││││ ││││   ││     
  ││││ ││││   └┴───────sort 0:Setting prohibited
  ││││ ││││                 1:center
  ││││ ││││                 2:periapsis
  ││││ ││││                 3:far point
  ││││ ││││          
  ││││ └┴┴┴────────────mode 0:polygon (palette)
  ││││                      1:Polygon (RGB)
  ││││                      2:Polyline (palette)
  ││││                      3:Polyline (RGB)
  ││││                      4:texture
  ││││               
  └┴┴┴─────────────────color mode
                          0: 16 colors
                          1: 16 colors (lookup)
                          2: 64 colors
                          3:128 colors
                          4:256 colors
                          5:32K colors (RGB)
                     
                    LSB
  ■■■■ ■■■■ ■■■■ .... 
  ││││ ││││ │││└───────0:OFF 1:ON light processing
  ││││ ││││ ││└────────0:OFF 1:ON real time gouro
  ││││ ││││ │└─────────0:OFF 1:ON depth cue
  ││││ ││││ └──────────0:OFF 1:ON near clip
  ││││ ││││           
  ││││ │││└────────────0:OFF 1:ON Window (IN/OUT)
  ││││ ││└─────────────0:OFF 1:ON window mode
  ││││ │└──────────────0:OFF 1:ON end code
  ││││ └───────────────0:OFF 1:ON high speed shrink
  ││││                
  │││└─────────────────0:OFF 1:ON transparent
  ││└──────────────────0:OFF 1:ON Translucent
  │└───────────────────0:OFF 1:ON half brightness
  └────────────────────0:OFF 1:ON shadow

Graphic Tools GuideFormat list
Copyright SEGA ENTERPRISES, LTD. 1997