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Graphic Tools Guide3D Editor User's Manual
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3D Editor User's Manual

3. window


■Tool box

displayed above the task pane. Basic operations performed on the main window, such as rotating and moving objects, and selecting polygons, are performed using the "Toolbox".

Rotating the model Moving the model
model scale Polygon selection
Moving the cutout texture Camera settings

●Model rotation
【drag】
Rotates the entire model 3 axes in the direction of mouse movement. The center of rotation is the center point of the entire model.

[Shift+drag]
Rotates the entire model by one axis in the direction of mouse rotation. The rotation axis is the line of sight axis.

●Moving the model
【drag】
Move the entire model parallel to the projection plane (XY plane).

[Shift+drag]
Moving the mouse horizontally moves the entire model left and right (XY plane).
Moving the mouse vertically moves the entire model forward and backward (XZ plane).

●Model scale
【drag】
Enlarge/reduce the entire model. The center of scale is the center point of the entire model.
Moving the mouse upwards will shrink the entire model.
Moving the mouse down will zoom in on the entire model.

●Polygon selection
[Click (drag)]
Selects the polygon at the click (drag) location. The selected polygons will be displayed as a mesh.
If you start dragging from a position where there are no polygons, a marquee (dotted rectangular frame) will appear that corresponds to the movement of the mouse. In this case, the polygon whose all vertices are inside the marquee will be selected after dragging.

[Control + click (drag)]
Deselect polygons. The basic operation is the same as when selecting polygons.

[Shift+click (drag)]
The entire model, including the polygon at the click (drag) location, is selected. It is mainly used when you want to select any hierarchy of objects that have a hierarchical structure.

●Moving the cutout texture
[Drag inside]
Move the texture to be cut out.

[Drag the control point]
Change the size of the texture to be cut out.

●Camera settings
Select default camera or custom camera.


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Graphic Tools Guide3D Editor User's Manual
Copyright SEGA ENTERPRISES, LTD. 1997