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HARDWARE ManualSEGA Saturn Overview Manual
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Sega Saturn Overview Manual

Chapter 2 Structure


■2.1 Hardware specifications

The hardware specifications of this machine are shown below.

Table 2.1 Hardware specificationsmain system
 CPU block
 CPU
 SH-2×2
32-bit RISC chip 28.6MHz
Built-in multiplier/divider
 RAM
 2MB
 ROM
 512KB
 SCU
 DMA 2ch
DSP 14.3MHz
 SMPC
 RTC 1MHz (accuracy)
Peripheral interface adopted
 video block
 VDP1
 Up to 400,000 pixels 1/60 second transfer
 VDP2
 Screen resolution: 320 dots horizontally x 224 dots vertically, etc.
Background screen Up to 5 screens
 RAM
 For VDP1 512KB
For VDP2 512KB
 sound block
 SCSP
 PCM32ch maximum 44.1KHz
DSP22.6MHz for sound effects only
 RAM
 512KB
 CPU
 MC68EC000
16-bit CISC 11.3MHz

Table 2.2 Hardware specificationssub-system
 CPU
 SH-1
32-bit RISC chip 20.0MHz
 RAM
 512KB
 MPEG AUDIO/VIDEO
(option)
 RAM 512KB
Screen resolution: 704 dots horizontally x 480 dots vertically, etc.
30 frames per second video 44.1KHz 16 bit audio

■2.2 System configuration

The system configuration is equipped with a 32-bit RISC chip (SH-2) with built-in DSP functionality in the main unit's CPU, greatly improving computing power, etc. (Figure 2.1).

Figure 2.1 Block diagram

■2.3 Description of each part

The block diagram in Figure 2.1 is explained below.

●Main system side

SH-2(× 2)
The main CPU controls the entire system. It is a high-speed RISC type CPU that has significantly higher processing power than conventional systems. Since it has an internal computing unit similar to a DSP, computing power is dramatically improved.

MC68EC000
It has a 16-bit CPU for sound. Processing speed is faster than traditional systems.

RAM/ROM
There is a total of 24Mbits of RAM, with 16Mbits allocated to the main CPU, 4Mbits allocated to the sound CPU, and the remaining 8Mbits allocated to the video. The ROM contains the initial program for the hardware and the IPL program for the cartridge and CD. In addition to this, it also contains libraries for CDs, etc.

SMPC(System Manager & Peripheral Control)
Controls reset management of the entire system and interfaces with external devices such as control pads. It also has an internal RTC (Real Time Clock), so you can check the calendar and time. When the power is turned off, the RTC is backed up by a battery.

SCU (System Control Unit)
It controls each bus (A-bus, B-bus, CPU-bus) and acts as a co-processor for the main CPU. Since it is equipped with a DMA controller internally, it is possible to transfer character data to V-RAM while the main CPU is operating.

VDP1(Video Display Processor 1)
Control sprites (characters). In conventional systems, there was a limit to the number of sprites in the horizontal direction, but this limit has been removed, allowing more sprites (characters) to be displayed.
You can also display polygons in addition to sprites.

VDP2(Video Display Processor 2)
Controls the display of the background screen (=scroll screen) and the display priority. The simultaneous display of scroll screens can be extended to up to 5 screens, and the screen can be moved up, down, left and right, and rotated.

SCSP(Saturn Custom Sound Processor)
Controls the sound of the PCM/FM sound source. It supports the FM sound source of the conventional system and can even generate PCM sounds. Also, the sound quality has improved to the level of CD-D/A (Compact Disc - Digital / Audio).

Cartridge I/F
Connector I/F for cartridge. A maximum area of 57MB is available.

PAD I/F
Control pad connector I/F. There are two installed in the main body.

D/A converter, encoder
Changes the digital sound signal to an analog signal (D/A converter).
For colors (pictures), convert analog RGB to a video signal (encoder).

●Subsystem side

CPU
Performs mechanical control, error correction (C3), CD file management, etc.

RAM/ROM
RAM is used for CD buffer RAM, MPEG work RAM, data cache for CD error correction, etc. The ROM stores programs such as the CPU's CD BIOS.

CD-ROM drive
Adopts a 2x speed CD-ROM drive.

MPEG (MPEG is optional)
Full Screen, Full Color, Full Motion, and CD Quality Audio can be played under this standard. Up to 72 minutes (30 frames per second) of video and sound can be stored on a single CD. In addition to this, there are various applied functions that utilize MPEG functions, such as not only outputting the decompressed video but also importing it into the main system and processing it.


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HARDWARE ManualSEGA Saturn Overview Manual
Copyright SEGA ENTERPRISES, LTD., 1997