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★ HARDWARE Manual ★ SCU User's Manual
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SCU User's Manual/Chapter 4 DSP Control

LOOP BOOTOM instruction



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BTM

Repeated processing judgment

Operation details
When the [LOP] flag is 0, nothing is done; otherwise, the program counter is returned to [TOP].

descriptive formula
label: BTM

instruction code
31 30 29 28 27 0
1 1 1 0 0 − − − − − − − − − − − − − − − − − − − − − − − − − − −

flag
LOP;LOP<> It is decremented only when it is 0 (other than 0). It ends when LOP=0.

remarks

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LPS

1 step repeat execution

Operation details
Repeat the next step until the [LOP] register becomes 0.

descriptive formula
label: LPS

instruction code
31 30 29 28 27 0
1 1 1 0 1 − − − − − − − − − − − − − − − − − − − − − − − − − − −

flag
LOP;LOP<> It is decremented only when it is 0 (other than 0). It ends when LOP=0.

remarks
After processing is completed, the PC executes LOP+1 times and exits.

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★ HARDWARE Manual ★ SCU User's Manual
Copyright SEGA ENTERPRISES, LTD., 1997