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Figure 4.8.2 Data structure of pattern name table, Part 2

Pattern name data size: 1 word

Character pattern size: 2 cells horizontally x 2 cells vertically

        Bit                                           
        15                                           0
        ┌────────────────────────────────────────────┐
  +000H │ Pattern name data of character pattern 0-0 │
        ├────────────────────────────────────────────┤
  +002H │ Pattern name data of character pattern 0-1 │
        ├────────────────────────────────────────────┤
    :   │                     :                      │
    :   │                     :                      │
    :   │                     :                      │
    :   │                     :                      │
        ├────────────────────────────────────────────┤
  +7FEH │Pattern name data of character pattern 31-31│
        └────────────────────────────────────────────┘
   Character                                   
   Pattern 0    1    2           30   31       
Character┌────┬────┬────┬──────┬────┬────┐     
Pattern 0│+000│+002│+004│......│+03C│+03E│     
         ├────┼────┼────┼──────┼────┼────┤     
        1│+040│+042│+044│......│+07C│+07E│     
         ├────┼────┼────┼──────┼────┼────┤     
        2│+080│+082│+084│......│+0BC│+0BE│     
         ├────┼────┼────┼      ┼────┼────┤     
        :                                      
        :                                  Page
        :                                      
        :                                      
         ├────┼────┼────┼      ┼────┼────┤     
       30│+780│+782│+784│......│+7BC│+7BE│     
         ├────┼────┼────┼──────┼────┼────┤     
       31│+7C0│+7C2│+7C4│......│+7EE│+7EF│     
         └────┴────┴────┴──────┴────┴────┘     
[Note 1]
The upper left corner of the page is the character pattern 0-0, and from there to the right ~0-1, ~0-2, ~0-3,....
[Note 2]
The numbers on the page are the VRAM addresses (hexadecimal) of each character pattern name data, based on the VRAM address of the pattern name data of character patterns 0-0.

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Copyright SEGA ENTERPRISES, LTD., 1997