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HARDWARE ManualVDP2 User's ManualChapter 12 Color calculation
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VDP2 User's Manual/Chapter 12 Color Calculation

●Blur calculation function

The blur calculation function is a function that adds the specified horizontal color data of one screen at a fixed rate, and can create an effect that blurs the distant background. This function can only be used when the TV screen mode is normal mode and the color RAM mode is mode 0.

The blurring operation adds the following ratio to the color data of the specified screen multiplied by 1/4 for RGB.


(Color data 2 dots to the left  : (Color data 1 dot to the left  : (Display coordinates
  of the display coordinates)       of the display coordinates)     = 1:1:2 color data)

Then, for the area where the specified screen becomes the top image or second image, the addition result is forced to become the second image. By performing color calculations on this second image and the top image, you can display a blurred picture. The second image in the area where the blur calculation specification screen does not become the top image or second image

The image will be displayed on the screen determined by the priority as usual.
Make sure that the screen on which the blurring calculation is performed does not have transparent dots. If you perform blurring calculations on a screen with transparent dots, the calculations will not be performed correctly at the boundaries.
If you use the blur calculation function, you will not be able to insert line color screens. Additionally, extended color calculation functions will no longer be available.
The blur calculation function is shown in Figure 12.4.

Figure 12.4 Blur calculation function


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HARDWARE ManualVDP2 User's ManualChapter 12 Color calculation
Copyright SEGA ENTERPRISES, LTD., 1997