Japanese
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STN-9
Regulations regarding the “usage amount” of save data
issue number: | STN-9 |
date of issue: | 94/10/31 |
media: | ●Common | ○CD-ROM | ○Cartridge | ○Others |
connection: | ○Program | ○Hard | ○Manual | ○Tools | ●Game | ○ Bug | ○Others |
Information distinction: | ●New | ○Change | ○Addition |
importance: | ●Strict observance | ○Recommended | ○Reference | ○Others |
attached file: | ●No | ○ Yes |
Subject supplement: | |
Contents
When managing saved data in multiplayer, the "usage amount" of saved data is calculated and used. This "usage amount" is stipulated as follows.
■Calculation formula for “usage amount”
- Round up ([Number of bytes used] + 32 / 64) to the nearest whole number.
Or, with the same meaning,
([Number of bytes used] + 95 / 64), rounded down to the nearest decimal point. ■Unit of “Usage”
- On the saved data management screen, the unit is not shown for "Used amount", but when expressing the unit in each application, be sure to use " block ".
■Other precautions
- The size of the occupied area per file within the media differs between "main unit RAM", "cartridge RAM", and "extended memory (floppy disk, etc.)". Therefore, when copying records, the increased "usage" and the consumed "free space" do not match, and the sum of "usage" and "free space" does not match the "total capacity". There may be cases.
that's all
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