Japanese
★ PROGRAMMER'S GUIDE
Branch playback library
User's Manual
- 1.1 Library configuration
- 1.2 Functional overview of branch playback library
- 2.1 Definition of terms and abbreviations
- 2.2 Name restrictions
- 3.1 Process flow
- 3.2 Scenario
- 3.3 Branch playback state transition
- 3.4 Branch execution (branch stream switching process)
- 5.1 Scenario processing
- 5.2 Branch playback processing
- 6.1 Basic data
- 6.2 Constants
- 7.1 Scenario processing
- 7.2 Branch playback processing
★ PROGRAMMER'S GUIDE
Copyright SEGA ENTERPRISES, LTD., 1997