Japanese
List | Reference
offset: 040 | name: (Sprbuf Bias) | Type: ( Uint32 ) |
- Contents: Sprite data buffer switching
- reference:
List | Reference
offset: 044 | name: (ComRdPtr) | Type: ( Uint32 *) |
- Contents: Command read pointer
- reference:
List | Reference
offset: 048 | name: (ComWrPtr) | Type: ( Uint32 *) |
- Contents: Command set (write) pointer
- reference:
List | Reference
offset: 04C | name: (MsLightVector) | Type: ( VECTOR ) |
- Contents: Light source vector (Master)
- reference:
List | Reference
offset: 058 | name: (SlLightVector) | Type: ( VECTOR ) |
- Contents: Light source vector (Master)
List | Reference
offset: 064 | name: (ColorOffset) | Type: ( Uint8 *) |
- Contents: Color offset table pointer
- reference:
List | Reference
offset: 068 | name: (MsScreenDist) | Type: ( FIXED ) |
- Contents: Screen position (Master)
- reference:
List | Reference
offset: 06C | name: (SlScreenDist) | Type: ( FIXED ) |
- Contents: Screen position (Slave)
- reference:
List | Reference
offset: 070 | name: (MsZlimit) | Type: ( Sint16 ) |
- Contents: Display limit Z position (Master)
- reference:
List | Reference
offset: 072 | name: (Window Number) | Type: ( Uint8 ) |
- Contents: Number of windows used
- reference:
List | Reference
offset: 073 | name: (WinUseFlag) | Type: ( Uint8 ) |
- Contents: Window usage flag
- reference:
List | Reference
offset: 074 | name: (Total Polygons) | Type: ( Uint16 ) |
- Contents: Number of calculated polygons
- reference:
List | Reference
offset: 076 | name: (Total Vertices) | Type: ( Uint16 ) |
- Contents: Number of calculation vertices
- reference:
List | Reference
offset: 078 | name: (MsScreenLeft) | Type: ( Sint16 ) |
- Contents: Screen left position
- reference:
List | Reference
offset: 07A | name: (MsScreenTop) | Type: ( Sint16 ) |
- Contents: Position on screen
- reference:
List | Reference
offset: 07C | name: (MsScreenRight) | Type: ( Sint16 ) |
- Contents: Screen right position
- reference:
List | Reference
offset: 07E | name: (MsScreenBottom) | Type: ( Sint16 ) |
- Contents: Bottom position of the screen
- reference:
return Copyright SEGA ENTERPRISES, LTD., 1997