Japanese

ListReference

 offset:
080
 name:
(MsScreenSizeX)
 Type:
( Uint16 )
Contents: Screen horizontal size (Master)

reference:
 slRparaInitSet
 slScrMatSet
 slPerspective
 slSetTVMode
 slSetSprTVMode
 slGetFrameData


ListReference

 offset:
082
 name:
(MsScreenSizeY)
 Type:
( Uint16 )
Contents: Screen vertical size (Master)

reference:
 slRparaInitSet
 slScrMatSet
 slPerspective
 slSetTVMode
 slSetSprTVMode
 slGetFrameData


ListReference

 offset:
084
 name:
(MsWindowSizeX)
 Type:
( Uint16 )
Contents: Window size (Master)

reference:
 slWindow
 slPutPolygon
 slSetSprTVMode
 slCurWindow
 slFrameClipSize
 slSetTVMode


ListReference

 offset:
086
 name:
(MsWindowSizeY)
 Type:
( Uint16 )
Contents: Window size (Master)

reference:
 slWindow
 slPutPolygon
 slSetSprTVMode
 slCurWindow
 slFrameClipSize


ListReference

 offset:
088
 name:
(MXPolygons)
 Type:
( Uint16 )
Contents: Maximum number of polygons

reference:
 slInitSystem
 slSetSprite
 slDispSprite
 slPutSprite
 slPutPolygon
 slDispPolygon
 slPutPolygonS


ListReference

 offset:
08A
 name:
(MXVertices)
 Type:
( Uint16 )
Contents: Maximum number of vertices

reference:
 slInitSystem


ListReference

 offset:
08C
 name:
(FrameSizeX)
 Type:
( Uint16 )
Contents: Frame buffer size

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slPutPolygonS
 slDispSpriteSZ
 slDispSprite4P
 slFrameClipSize


ListReference

 offset:
08E
 name:
(FrameSizeY)
 Type:
( Uint16 )
Contents: Frame buffer size

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slPutPolygonS
 slDispSpriteSZ
 slDispSprite4P
 slFrameClipSize


ListReference

 offset:
090
 name:
(MsWinXAdder)
 Type:
( Sint16 )
Contents: Addition data for window check (Master)

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slSetTVMode
 slSetSprTVMode
 slCurWindow


ListReference

 offset:
092
 name:
(MsWinYAdder)
 Type:
( Sint16 )
Contents: Addition data for window check (Master)

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slSetTVMode
 slSetSprTVMode
 slCurWindow


ListReference

 offset:
094
 name:
(SlWinXAdder)
 Type:
( Uint16 )
Contents: Additional data for window check (Slave)

reference:
 slInitSystem
 slWindow
 slPutPolygonS
 slSetTVMode
 slSetSprTVMode
 slCurWindow


ListReference

 offset:
096
 name:
(SlWinYAdder)
 Type:
( Uint16 )
Contents: Additional data for window check (Slave)

reference:
 slInitSystem
 slWindow
 slPutPolygonS
 slSetTVMode
 slSetSprTVMode
 slCurWindow


ListReference

 offset:
098
 name:
(MsClipXAdder)
 Type:
( Sint16 )
Contents: Additional data for clipping (horizontal) (Master)

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slSetSprTVMode
 slCurWindow
 slDispSprite4P
 slDispSpriteSZ
 slSetTVMode


ListReference

 offset:
09A
 name:
(MsClipYAdder)
 Type:
( Sint16 )
Contents: Additional data for clipping (vertical) (Master)

reference:
 slInitSystem
 slWindow
 slPutPolygon
 slSetSprTVMode
 slCurWindow
 slDispSprite4P
 slDispSpriteSZ


ListReference

 offset:
09C
 name:
(SlClipXAdder)
 Type:
( Sint16 )
Contents: Additional data for clipping (horizontal) (Slave)

reference:
 slWindow
 slPutPolygonS
 slSetSprTVMode
 slCurWindow
 slFrameClipSize
 slPutPolygonX
 slSetTVMode


ListReference

 offset:
09E
 name:
(SlClipYAdder)
 Type:
( Sint16 )
Contents: Additional data for clipping (vertical) (Slave)

reference:
 slWindow
 slPutPolygonS
 slSetSprTVMode
 slCurWindow
 slFrameClipSize
 slPutPolygonX


ListReference

 offset:
0A0
 name:
(SlZlimit)
 Type:
( Sint16 )
Contents: Display limit Z position (Slave)

reference:
 slCurWindow
 slPutPolygonX
 slPutPolygonS
 slZdspLevel


ListReference

 offset:
0A2
 name:
(WinPtr)
 Type:
( Uint16 )
Contents: window dataset offset

reference:
 slInitSynch
 slSynch


ListReference

 offset:
0A4
 name:
(DispPolygons)
 Type:
( Uint16 )
Contents: Number of displayed polygons

reference:
 slPutSprite
 slDispSprite
 slDispSprite4P
 slDispSpriteHV
 slDispSpriteSZ
 slSetSprite
 slDispPolygon
 slPutPolygon
 slPutPolygonS
 slPutPolygonX
 slPutObject


ListReference

 offset:
0A6
 name:
(DMAEndFlag)
 Type:
( Uint8 )
Contents: DMA transfer end flag

reference:
 slPutSprite
 slDispSprite
 slDispSprite4P
 slDispSpriteHV
 slDispSpriteSZ
 slSetSprite
 slDispPolygon
 slPutPolygon
 slPutPolygonS
 slPutPolygonX
 slPutObject
 slInitSystem


ListReference

 offset:
0A8
 name:
(DMASetFlag)
 Type:
( Uint8 )
Contents: DMA table set flag

reference:
 slInitSynch
 slSynch
 slInitSystem
 slPutSprite
 slDispSprite
 slDispSprite4P
 slDispSpriteHV
 slDispSpriteSZ
 slSetSprite
 slDispPolygon
 slPutPolygon
 slPutPolygonS
 slPutPolygonX
 slPutObject


ListReference

 offset:
0AA
 name:
(Put Count)
 Type:
( Uint16 )
Contents: Number of calls to slPutPolygon(),sl...Sprite()

reference:
 slPutSprite
 slDispSprite
 slDispSprite4P
 slDispSpriteHV
 slDispSpriteSZ
 slSetSprite
 slDispPolygon
 slPutPolygon
 slPutPolygonS
 slPutPolygonX
 slPutObject
 slSetSprite


ListReference

 offset:
0AC
 name:
(MsZdpsftcnt)
 Type:
( Uint8 )
Contents: Screen display limit shift counter (Master) (unused)


ListReference

 offset:
0AD
 name:
(SlZdpsftcnt)
 Type:
( Uint8 )
Contents: Screen display limit shift counter (Slave) (unused)


ListReference

 offset:
0B0
 name:
(Resolution)
 Type:
( Uint8 )
Contents: Screen mode

reference:
 slInitSystem
 slInitSynch
 slSynch
 slScrAutoDisp
 slRparaInitSet
 slScrMatSet
 slScrMosSize
 slPutPolygon
 slSetSprTVMode
 slSetScrTVMode
 slSetTVMode
 slDynamicFrame
 slSetScreenDist
 slGetFrameData


ListReference

 offset:
0B1
 name:
(NbPCMBf)
 Type:
( Uint8 )
Contents: Number of PCM buffers (2000H units)

reference:
 slInitSystem
 slInitSound
 slSynch
 slInitSynch


ListReference

 offset:
0B2
 name:
(PCMBufFlag)
 Type:
( Sint16 )
Contents: PCM buffer free status flag

reference:
 slInitSystem
 slInitSound
 slSynch
 slInitSynch


ListReference

 offset:
0B4
 name:
(SoundRdCount)
 Type:
( Uint8 )
Contents: Sound buffer read counter


ListReference

 offset:
0B5
 name:
(SoundWrCount)
 Type:
( Uint8 )
Contents: Sound buffer entry counter

reference:
 slSndMapChange
 slDSPOff
 slSoundAllOff
 slSoundAllPause
 slSoundAllCont


ListReference

offset:
0B6
 name:
(FRT_Count)
 Type:
( Sint16 )
Contents: FRT counter. Updated every slSynch

reference:
 slSynch
 slInitSynch


ListReference

 offset:
0B7
 name:
(SCUMC_ID)
 Type:
( Uint8 )
Contents: SCU memory copy channel number

reference:


ListReference

 offset:
0B8
 name:
(DMASt_CPU0)
 Type:
( Uint8 )
Contents: CPU DMA status (CH0)

reference:
 slPCMOn
 slSndPCMNum
 slDMAXCopy


ListReference

 offset:
0BA
 name:
(DMASt_CPU1)
 Type:
( Uint8 )
Contents: CPU DMA status (CH1)

reference:


ListReference

 offset:
0BB
 name:
(DMASt_SCU0)
 Type:
( Uint8 )
Contents: SCU DMA status (CH0)

reference:
 slPCMOn
 slSndPCMNum


ListReference

 offset:
0BC
 name:
(DMASt_SCU1)
 Type:
( Uint8 )
Contents: SCU DMA status (CH1)


ListReference

 offset:
0BD
 name:
(DMASt_SCU2)
 Type:
( Uint8 )
Contents: SCU DMA status (CH2)


ListReference

 offset:
0BE
 name:
(dummy1)
 Type:
( Uint16 )
Contents: System reservation

return
Copyright SEGA ENTERPRISES, LTD., 1997