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Sega Saturn software creation standards
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Sega Saturn Software Creation Standards/Sega Brand Version/Ver3.00


4. title screen

* This title screen is defined as the "game start screen." The period after the "start button" is pressed on this screen is defined as "after the game starts," and the period before that is defined as "before the game starts."

1) Screen display
Display at least the following three items.

2) Notes on displaying the title logo
The title logo, like the Sega logo, is always displayed in its final form for about 2 seconds.
Also, be sure to add [TM] to the title logo in any case. However, when dealing with another company's trademarks, be sure to check the contract and abide by the contract.

3) Copyright notice
The copyright notice is always displayed at the bottom of the game's start screen (namely, the title screen).
The notation method for SEGA brand is as follows.

[(C)△SEGA△ENTERPRISES, △LTD. , △1997]

"△" = space

* [(C) [Official company name] [Year of first publication]].
There are no regulations regarding font or color. The year of first publication shall be the year of first release.
In cases where the original and this software were released in different years, such as commercial ports or remakes, the year is written as [Original publication year (earliest publication year)] and [This software publication year].

In the case of products other than SEGA brands, it depends on the contract, so be sure to check the copyright information in the contract.

4) Proceed to the next screen
If you press the CONTROL PAD's "Start Button" at this point, you will proceed to the Start/Option Selection screen.
This screen is the boundary of the "game start", so it must not respond to anything other than the start button (except for mouse operations).
If the ``start button'' is not pressed, the demonstration will proceed with a timer after the title screen is displayed.


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Sega Saturn software creation standards
Copyright SEGA ENTERPRISES, LTD., 1997