Return to previous page | Return to menu | Go to next page
Structure
Sprite attribute table
typedef struct spratr {
Uint16 texno ;
Uint16 atrb ;
Uint16 colno ;
Uint16 gstb ;
Uint16 dir ;
} SPR_ATTR ;
texno texture number atrb Attribute data (display mode) colno color number gstb gour shading table dir texture inversion
Parameter table for sprite display.
Basically it follows the texture parameters.
See sprite display functions.
SPR_ATTR