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Introduction

Purpose of this manual

This document was created as a manual for developers who develop software for Sega Saturn using the Sega Graphic Library (SGL).

SGL is a function library with enhanced 3D graphic functions. This book is also designed to be useful as an introduction to 3D graphics, so it is fully understandable even for those who have no experience in developing software using 3D graphics.

Structure of this manual

This manual can be used to learn the knowledge required to develop software for Sega Saturn using SGL in a tutorial format.
The contents are divided according to the business of the developer as follows.


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