SGL TURORIAL

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table of contents


1. Design data

1-1. Data flow
1-2. SOFTIMAGE data conversion / check
1-3. Convert to a format to be passed to the programmer

2. Sound data

2-1. Data type *
BGM, sequence data
PCM stream playback data
2-2. Data incorporation

3. How to burn CD-ROM

3-1. Workflow
3-2. Create IP
What is IP
IP configuration
3-3. Build
3-4. Burning CD-ROM

4. Data structure

4-1. Model data specifications
Point data
Polygon data
Attribute data
PDATA structure
OBJECT structure
4-2. Material name specification
4-3. Texture data specifications

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