Data table of contents
SGL TURORIAL
Return to the top menu
table of contents
1. Design data
1-1. Data flow
1-2. SOFTIMAGE data conversion / check
1-3. Convert to a format to be passed to the programmer
2. Sound data
- 2-1. Data type
*
- BGM, sequence data
- PCM stream playback data
- 2-2. Data incorporation
3. How to burn CD-ROM
- 3-1. Workflow
- 3-2. Create IP
- What is IP
- IP configuration
- 3-3. Build
- 3-4. Burning CD-ROM
4. Data structure
- 4-1. Model data specifications
- Point data
- Polygon data
- Attribute data
- PDATA structure
- OBJECT structure
- 4-2. Material name specification
- 4-3. Texture data specifications
Return to the top menu