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Difference in results due to conversion order

In the case of 3D graphics, various types of transformations represented by modeling transformations are performed using transformation matrices called matrices. Therefore, if you do not perform the conversion operation after understanding the conversion order, the object may be drawn with a different result than intended. The following figures are both rotation and translation conversion operations, but the final rendering results differ greatly because the conversion order is different.

Figure 4-9 Differences in results depending on the conversion order

Note) Angles and variables are shown in degrees and floating for convenience.


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