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Programmer’s Tutorial

About Sega 3D Game Library

Sega 3D game library (abbreviation: SGL) is a group of functions for 3D graphic control provided for Sega Saturn software developers. Each function in the library (especially each function in the calculation library) is an algorithm designed by a programmer who has mastered the processing capability of Saturn, so high-speed processing is possible.

This chapter explains the software development procedure using the SEGA 3D game library and notes on using the library.

1-1. Programming workflow

The flow of Sega Saturn software programming using SGL is shown below.

Figure 1-1 Programming workflow

Caution
For details on how to use the ICE and debugger, see the respective manuals.

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