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* Before starting the game, check the CONTROL PAD connected to the main unit in software.
The pad check process is not only at the start of the game,
See Fig. 1-1) frequently.
Also in the middle of the game wherever possible to replace CONTROL PAD
Check and respond to unintentional insertion / removal or change of input device.
If the CONTROL PAD is not touched or if only the “terminal 2” is touched, it is determined that the button is not pressed.
(Can't start game)
If a CONTROL PAD that is valid for operation is removed during the game, the button will be pressed in the same way as above.
It is determined that it is not played, or the game is set to the “pause” state and a warning message appears on the screen.
Take measures such as displaying a message.
After that, even if the CONTROL PAD is connected again, there is no problem as before it was removed.
Enable operation. Reconnect if you take action to put the game in a “pause” state
The game is resumed by releasing the “pause” by pressing the button afterwards instead of the moment
Is desirable.
Other input devices (input peripherals) are classified into the following three patterns.
→ Things that can be fully operated using the input peripheral's unique functions
"Control Pad" "Stick Controller"
-> Just support it to work "Temporarily" (Do not use original operation functions)
Is guaranteed to operate)
"Multi Terminal" "Analog Joystick" ("Steering Controller")
* The above two analog input devices also perform digital output at the same time
The→ The application does not use the operation function at all (mainly using it) May cause inconvenience if used)
* Combination of "Fully compatible input peripheral" and "Temporary compatible input peripheral" Peripheral ".
In the case of “Supported Input Peripherals”, Take care so that the replacement works before the game starts and during the game .
Other than “Supported Input Peripherals” (“Unsupported Input Peripherals”) It is not necessary to make it operable, but work at least to avoid runaway .
Criteria-See Appendix 2 "Criteria for creating software supporting input peripherals")