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Graphic Tools GuideSpriteEditor User's Manual
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SpriteEditor User's Manual

2.About the menu


●File menu

●Edit menu

●Option menu

  • Zoom ( +1, +2, +4, +8)
    Set the display magnification for the import and pattern editing windows

  • Grid display ( +G)
    Set whether to display the grid in the import and pattern editing windows.

  • Sprite frame display
    Set whether to display sprite frames in the import and pattern editing windows.

  • Back pattern display
    Select whether to display the previous pattern in the pattern editing window.

  • BG settings

    Configure settings for the preloaded background image.
    Specify whether to display the background image and the display position for the pattern editing window.

  • monitor settings

    Configure settings for the display image output to the target side.
    Specify the monitor display position on the pattern editing window and whether to display the center line on the monitor.

●Pattern menu

  • Add new pattern ( +K)
    Add a new pattern registration area.

  • Sprite selection...

    Selects the specified sprite in the pattern.

  • Go to previous pattern ( +F)
    Moves the pattern to be edited one position forward.

  • Go to next pattern ( +R)
    Moves the pattern to be edited one step forward.

  • H inversion

    • Based on the origin
      The sprite selected in the pattern editing window is flipped horizontally based on the pattern origin.

    • for each sprite
      Flips the sprite selected in the pattern editing window horizontally while maintaining its placement coordinates.

  • V inversion

    • Based on the origin
      Flips the sprite selected in the pattern editing window vertically based on the pattern origin.

    • for each sprite
      Flips the sprite selected in the pattern editing window vertically while maintaining its placement coordinates.

  • rotate( +T)
    Specify the rotation angle value for the sprite selected in the pattern editing window.

●Window menu

  • pattern editing
    Open the pattern editing window.

  • Pattern information ( +I)
    Open the pattern information window.

  • Main
    Makes the main window current.

  • import
    Makes the import window current.

  • Anime settings ( +M)
    Open the animation settings window.


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Graphic Tools GuideSpriteEditor User's Manual
Copyright SEGA ENTERPRISES, LTD. 1997