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HARDWARE ManualVDP1 User's Manual
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VDP1 User's Manual/Chapter 2 Address Map

■2.2 Table on VRAM

Define a command table, color lookup table, Gouraud shading table, and character pattern table on VRAM. The table sizes and boundaries are:

Table 2.2 Table on VRAM
 table
 function
 command
 size
 boundary
 command
table
 drawing
command
 texture
drawing command
 Standard sprite drawing command
 1EH
 20H
 Rectangle sprite drawing command
 Transform sprite drawing commands
 non-texture
drawing command
 polygon drawing commands
 Polyline drawing command
 Line drawing command
 Coordinate settings
command
 clipping
Coordinate setting command
 User clipping coordinate setting command
 System clipping coordinate setting command
 Relative coordinate setting command
 drawing end command
 color lookup table
 20H
 20H
 gouraud shading table
 8H
 8H
 character pattern table
 Any*
 20H

[Note] *Depends on character size and color mode.

The size of VRAM is 4Mbit (512KByte), and addresses are assigned in byte units from 000000H to 07FFFFH. Table data cannot be written beyond address 07FFFFH. Make sure that each table fits within the size of VRAM.

●Command table

●Color lookup table

●Gouraud shading table

●Character pattern table


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HARDWARE ManualVDP1 User's Manual
Copyright SEGA ENTERPRISES, LTD., 1997