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HARDWARE ManualVDP2 User's ManualChapter 1 VDP2 Functions
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■1.3 Scroll function

VDP2's scrolling features include scrolling screens and windows.

●Display screen

TV screen modes include:

Table 1.1 TV screen mode
 TV screen mode
 graphic mode
 horizontal resolution
(pixel)
 vertical resolution
(pixel)
 display device
 normal
 normal
Graphic A
 320
 224
240
256
selectable from
 NTSC method
or
PAL TV
 normal
Graphic B
 352
 high resolution
 high resolution
Graphic A
 640
 high resolution
Graphic B
 704
 dedicated monitor
 dedicated normal
Graphic A
 320
 480
 31kHz monitor
 dedicated normal
Graphic B
 352
 480
 HD monitor
 Dedicated high resolution
Graphic A
 640
 480
 31kHz monitor
 Dedicated high resolution
Graphic B
 704
 480
 HD monitor

The scroll screens that can be displayed include the following.

Table 1.2 Scroll screen
 scroll screen name
 name
 remarks
 normal
scroll screen
 Normal scroll 0
 NBG0
 Can be moved up/down/left/right and enlarged/reduced
 normal scroll 1
 NBG1
 normal scroll 2
 NBG2
 Can move up/down/left/right
 normal scroll 3
 NBG3
 rotating scroll screen
 rotation scroll 0
 RBG0
 Can be scaled and rotated
 rotating scroll 1
 RBG1
 line screen
 line color screen
 LNCL
 Used only for color calculations
 back screen
 BACK
 Displayed only when no other screens are displayed
 extended screen
 External input screen
 EXBG
 Screen input from outside

The windows include:

Table 1.3 Window
 window name
 name
 remarks
 normal window
 W0
 Can be made into a line window
 W1
 sprite window
 SW
 Window with sprite character

●Scroll screen

The functions of the scroll screen are as follows.

Table 1.4 Scroll screen functions
 function
 Normal scroll screen
 rotating scroll screen
 NBG0
 NBG1
 NBG2
 NBG3
 RBG0
 RBG1
 Number of character colors
 16 colors
256 colors
2048 colors *
32768 colors
16.77 million colors
more selection
 16 colors
256 colors
2048 colors *
32768 colors
more selection
 16 colors
256 colors
more selection
 16 colors
256 colors
more selection
 16 colors
256 colors
2048 colors *
32768 colors
16.77 million colors
more selection
 16 colors
256 colors
2048 colors *
32768 colors
16.77 million colors
more selection
 character size
 Select from 1 cell horizontally x 1 cell vertically or 2 cells horizontally x 2 cells vertically.
 pattern name
Data size
 Select from 1 word or 2 words
 plain size
 Select from 1 page wide x 1 page tall, 2 pages wide x 1 page tall, or 2 pages wide x 2 pages tall.
 Number of planes
 4
 4
 4
 4
 16
 16
 Bitmap display
 It can be displayed
 It can be displayed
 Not displayable
 Not displayable
 It can be displayed
 Not displayable
 bitmap size
 512 horizontal dots x 256 vertical dots
512 dots horizontally x 512 dots vertically
1024 dots horizontally x 256 dots vertically
1024 dots horizontally x 512 dots vertically
more selection
 none
 Width 512 x height
256 dots
Width 512 x height
512 dots
more selection
 none
 Scaling function
 1/4x to 256x
 none
 Possible at any magnification
 Rotation function
 none
 can be
 line
Scroll function
 can be
 can be
 none
 none
 none
 vertical cell
Scroll function
 can be
 can be
 none
 none
 none
 Mosaic processing function
 can be
 Yes (horizontal direction only)

[Note] In * , 2048 colors are when the color RAM mode is mode 1, and mode 0 or 2.
In this case, there will be 1024 colors.

If only one rotating scroll screen is displayed, the normal scroll screen can also be displayed at the same time, but if two rotating scroll screens are displayed, the normal scroll screen cannot be displayed at all. At this time, the register for RBG1 is used for NBG0.
When the external input screen is displayed, NBG1 cannot be displayed. At this time, the register for NBG1 is used to set the external input screen.

●Line screen

The line color screen is a screen for performing color calculations with other screens. You can make the entire screen a solid color or specify a color for each line, but you cannot display characters.
The back screen is the screen that appears when all other screens are transparent. You can make the entire screen a solid color or specify a color for each line, but you cannot display characters.

●Window

For the normal window, you can choose between a normal rectangular window, which is specified by two screen coordinates at the top left and bottom right, and a normal line window, where the left and right screen coordinates are specified for each line. A sprite window is a window containing sprite characters.
Depending on the purpose of use, the window has a ``transparency processing window'' that specifies areas to be made transparent, a ``color calculation window'' that specifies areas that will not perform color calculations, and a ``rotation parameter window'' that allows you to switch screens using two rotation parameters. There are 3 types:
The windows to be used for each screen and how they are stacked can be specified for each screen.


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HARDWARE ManualVDP2 User's ManualChapter 1 VDP2 Functions
Copyright SEGA ENTERPRISES, LTD., 1997