function | Function name | number |
---|---|---|
VDP1 extended processing work area definition macro | SPR_2DefineWork | 1 |
Initialization processing of VDP1 extended processing library | SPR_2Initial | 2 |
TV mode set | SPR_2SetTvMode | 3 |
Set frame change V blank interval number | SPR_2FrameChgIntr | 4 |
Set frame buffer erase data | SPR_2FrameEraseData | 5 |
gouraud shading table set | SPR_2SetGourTbl | 6 |
set of lookup tables | SPR_2SetLookupTbl | 7 |
set of characters | SPR_2SetChar | 8 |
Character area release | SPR_2ClrChar | 9 |
Unlocking all character areas | SPR_2ClrAllChar | 10 |
Convert Gouraud shading table number to VRAM address | SPR_2GourTblNoToVram | 11 |
Convert lookup table number to VRAM address | SPR_2LookupTblNoToVram | 12 |
Convert character number to VRAM address | SPR_2CharNoToVram | 13 |
Command write open processing | SPR_2OpenCommand | 14 |
Command write close processing | SPR_2CloseCommand | 15 |
set of local coordinates | SPR_2LocalCoord | 16 |
Set system clipping area | SPR_2SysClip | 17 |
Set user clipping area | SPR_2UserClip | 18 |
line drawing | SPR_2Line | 19 |
polyline drawing | SPR_2PolyLine | 20 |
drawing polygons | SPR_2Polygon | 21 |
Drawing normal sprites | SPR_2NormSpr | 22 |
Drawing scale sprites | SPR_2ScaleSpr | 23 |
Drawing deformed sprites | SPR_2DistSpr | 24 |
command set | SPR_2Cmd | 25 |
Flush command draw priority chain | SPR_2FlushDrawPrty | 26 |
Acquisition of VRAM block area (static) | SPR_2AllocBlock | 27 |
Freeing VRAM block area (static) | SPR_2FreeBlock | 28 |