;=======================================================================
; smpsys.lnk -- SH Linkage Subcommand File for IP (Ver.1994-11-11)
;=======================================================================
Input sys_id.obj
Input ..\..\segalib\lib\sys_sec.obj
Input ..\..\segalib\lib\sys_arej.obj
Input ..\..\segalib\lib\sys_aret.obj
Input ..\..\segalib\lib\sys_areu.obj
Input ..\..\segalib\lib\sys_aree.obj
Input ..\..\segalib\lib\sys_init.obj
Input smpsys.obj
STart SYSID(06002000)
Output sys_ip.abs
Print sys_ip.map
EXIt
;====== End of file ====================================================
;=======================================================================
; smp_id0.src -- System ID for SEGA (Ver.1994-11-11)
;=======================================================================
.SECTION SYSID,CODE,ALIGN=4
;
.SDATA "SEGA SEGASATURN " ;00:Hardware identifier (cannot be changed)
.SDATA "SEGA ENTERPRISES" ;10:Manufacturer ID
.SDATA "999999999 V1.000" ;20:Product number, version
.SDATA "19941122CD-1/1 " ;30:Release date, device information
.SDATA "JTUE " ;40: Compatible area symbol
.SDATA "J " ;50:Supported peripherals
.SDATA "GAME TITLE " ;60:Game name
.SDATA " " ;70:
.SDATA " " ;80:
.SDATA " " ;90:
.SDATA " " ;A0:
.SDATA " " ;B0:
.SDATA " " ;C0:
.DATA.L H'00000000,H'00000000,H'00000000,H'00000000 ;D0:
.DATA.L H'00001000,H'00000000,H'00000000,H'00000000 ;E0:
.DATA.L H'06010000,H'00000000,H'00000000,H'00000000 ;F0:
;
.END
;====== End of file ====================================================
;=======================================================================
; smp_id1.src -- System ID for 3rd Party (Ver.1994-11-11)
;=======================================================================
.SECTION SYSID,CODE,ALIGN=4
;
.SDATA "SEGA SEGASATURN " ;00:Hardware identifier (cannot be changed)
.SDATA "SEGA TP KAISHA-A" ;10:Manufacturer ID
.SDATA "999999999 V1.000" ;20:Product number, version
.SDATA "19941122CD-1/1 " ;30:Release date, device information
.SDATA "JTUE " ;40: Compatible area symbol
.SDATA "J " ;50:Supported peripherals
.SDATA "GAME TITLE " ;60:Game name
.SDATA " " ;70:
.SDATA " " ;80:
.SDATA " " ;90:
.SDATA " " ;A0:
.SDATA " " ;B0:
.SDATA " " ;C0:
.DATA.L H'00000000,H'00000000,H'00000000,H'00000000 ;D0:
.DATA.L H'00001000,H'00000000,H'00000000,H'00000000 ;E0:
.DATA.L H'06010000,H'00000000,H'00000000,H'00000000 ;F0:
;
.END
;====== End of file ====================================================