;======================================================================= ; smpsys.lnk -- SH Linkage Subcommand File for IP (Ver.1994-11-11) ;======================================================================= Input sys_id.obj Input ..\..\segalib\lib\sys_sec.obj Input ..\..\segalib\lib\sys_arej.obj Input ..\..\segalib\lib\sys_aret.obj Input ..\..\segalib\lib\sys_areu.obj Input ..\..\segalib\lib\sys_aree.obj Input ..\..\segalib\lib\sys_init.obj Input smpsys.obj STart SYSID(06002000) Output sys_ip.abs Print sys_ip.map EXIt ;====== End of file ==================================================== ;======================================================================= ; smp_id0.src -- System ID for SEGA (Ver.1994-11-11) ;======================================================================= .SECTION SYSID,CODE,ALIGN=4 ; .SDATA "SEGA SEGASATURN " ;00:Hardware identifier (cannot be changed) .SDATA "SEGA ENTERPRISES" ;10:Manufacturer ID .SDATA "999999999 V1.000" ;20:Product number, version .SDATA "19941122CD-1/1 " ;30:Release date, device information .SDATA "JTUE " ;40: Compatible area symbol .SDATA "J " ;50:Supported peripherals .SDATA "GAME TITLE " ;60:Game name .SDATA " " ;70: .SDATA " " ;80: .SDATA " " ;90: .SDATA " " ;A0: .SDATA " " ;B0: .SDATA " " ;C0: .DATA.L H'00000000,H'00000000,H'00000000,H'00000000 ;D0: .DATA.L H'00001000,H'00000000,H'00000000,H'00000000 ;E0: .DATA.L H'06010000,H'00000000,H'00000000,H'00000000 ;F0: ; .END ;====== End of file ==================================================== ;======================================================================= ; smp_id1.src -- System ID for 3rd Party (Ver.1994-11-11) ;======================================================================= .SECTION SYSID,CODE,ALIGN=4 ; .SDATA "SEGA SEGASATURN " ;00:Hardware identifier (cannot be changed) .SDATA "SEGA TP KAISHA-A" ;10:Manufacturer ID .SDATA "999999999 V1.000" ;20:Product number, version .SDATA "19941122CD-1/1 " ;30:Release date, device information .SDATA "JTUE " ;40: Compatible area symbol .SDATA "J " ;50:Supported peripherals .SDATA "GAME TITLE " ;60:Game name .SDATA " " ;70: .SDATA " " ;80: .SDATA " " ;90: .SDATA " " ;A0: .SDATA " " ;B0: .SDATA " " ;C0: .DATA.L H'00000000,H'00000000,H'00000000,H'00000000 ;D0: .DATA.L H'00001000,H'00000000,H'00000000,H'00000000 ;E0: .DATA.L H'06010000,H'00000000,H'00000000,H'00000000 ;F0: ; .END ;====== End of file ====================================================