display device | TV screen mode | graphic mode | interlaced mode | Resolution: vertical x horizontal |
---|---|---|---|---|
NTSC method | normal | Graphic A | non-interlaced | 320×224 |
320×240 | ||||
interlace | 320×448 | |||
320×480 | ||||
Graphic B | non-interlaced | 352×224 | ||
352×240 | ||||
interlace | 352×448 | |||
352×480 | high resolution | Graphic A | non-interlaced | 640×224 |
640×240 | ||||
interlace | 640×448 | |||
640×480 | ||||
Graphic B | non-interlaced | 704×224 | ||
704×240 | ||||
interlace | 704×448 | |||
704×480 |
For details on screen modes, refer to “HARDWARE MANUAL vol.2: VDP2 User's Manual”.
In SGL, use the library function "slInitSystem" to initialize scrolling and set the screen mode.
This function "slInitSystem" also performs initialization and initial settings other than scrolling, but for details, please refer to the default list at the end of the reference manual "Function Reference".
Resolution (pixels) | ||
---|---|---|
Width 320 x Height 224 | Width 352 x Height 240 | |
Substitution value | TV_320x224 | TV_352x240 |
If the resolution is 320 x 224 pixels (non-interlaced), no texture, and drawing processing unit: 1 (1/60 second), the function “slInitSystem” will be as shown below.
< Figure 8-4 Example of using the function “slInitSystem”>●System initialization●slInitSystem(TV_320x224,NULL,1); | | | | | Drawing processing unit: 1 (1/60 seconds) | No texture Resolution: 320 x 224 pixels