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SOUND ManualSound development manual
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sound development manual

1. Overview


■System overview

●Required hardware

Name
Model
Content
Development host machine
 
 
 
Macintosh
 
 
 
MacintoshⅡ series SCSI equipped model
OS: Kanji Talk7 or System7 or above
RAM: 16MB or above
HDD: 300MB or above 1GB or above for HD recording
Saturn target box
 
Can also operate with a single sound board (without main board)
MIDI instruments
 
MIDI keyboard
Other
Models capable of MIDI output
Tone development, composition , used to create sound effects
Audio equipment
 
 
CD player
DAT
Other
*Digital output possible Model Used for waveform editing and HD recording
 
 
MIDI interface
 
Studio5
Other
MIDI interface for Macintosh
 

 ●Required software

System
Software
Available
Content
Tone development tool
 
 
 
 
Waveform editor
 
 
Tone editor
DSP linker
SEGA
Commercially available products
 
SEGA
SEGA
Waveform editing, HD recording
Even with commercially available waveform editing tools Usable
(Things that support AIFF format such as Alchmy, SDII)
FM/PCM tone development
DSP program development
Composition tools
 
 
MIDI sequencer
 
 
Commercial products
 
Digital Performer (Mark of the Unicorn)
Studio Vision (Opcode Systems)
Cubase Audio (Steinberg), etc.
Sound development
Support tools
 
Master system
 
 
SEGA
 
 
Map Tool
Sound Simulator
Optimizing Linker

The following tools are for creating and modifying programs such as sound drivers, and are not required for developing sound (songs, sound effects) data.

System
Software
Available
Content
Program development
Tools
 
 
 
 
Text editor
 
 
Assembler
Linker
Debugger
SEGA
Commercial product
 
SEGA
SEGA
SEGA
Program creation, data creation 
Can also be used with commercially available word processors and text editors
(those that support TEXT format)
Macro assembler for 68000
Linker for 68000
Remote debugger for 68000

 ●Hardware setting diagram


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SOUND ManualSound Development Manual
Copyright SEGA ENTERPRISES, LTD., 1997