Sega Saturn Software Development Kit
SS-SDK Ver.1.00 - Final Japanese Version
Format: PC (Win95)
The SS-SDK is a Windows'95 based development environment that will increase
the productivity as well as improve the quality of game applications. Included
in the SS-SDK are: (1) SGL 3.02 , (2) the Win95 Graphics Tools, and (3)
the Graphic Tool Converter (for SGI).
This SGL302J.zip file is 11.8 MB and its contents can also be found on
the Nov '96 DTS CD.
The Sega 3D Game Library (SGL) is a high-level GNU C-based library targeted
for 3D game application development. SGL distills the AM2 R&D department's
Saturn programming know-how gained from hit Saturn titles such as Virtua
Fighter 2 and Virtua Cop into a compact, high performance library. Coded
mostly in assembly (about 99% is coded directly in GAS), SGL exploits the
unique hardware features of the Saturn. For example, SGL supports an automated
dual-CPU task allocation scheme that reduces the need for the programmer
to spend valuable development time maximizing performance out of Saturn's
two SH2s.
SGL 3.02 supercedes all previous version of SGL and incorporates the
upgrades from versions 2.10 to 3.02. SGL 3.02 supports useful features such
as near-clipping (critical for driving-type games), depth cueing, real time
Gouraud shading, and colored light sources. The SGL0300.TXT
file (Final-Translated 12/16/96) details the additional SGL functions
and new features since 2.1x, and summarizes the differences between SGL
3.00 and 3.02.
Check out the new demos: SGL 3.0 flying game that displays 1000+ textured
polygons at 30 fps and transforms over 1300 polygons at 30 fps, an SGL 3.0
demo to show Gouraud shading on a paletted polygon to produce a chrome/bump
mapping effect, and an example of playing CDDA tracks with SGL. These are
located in the DEMOS directory.
SGL 3.02 contains the updates listed below. These updates are also available
by themselves for your reference.
- (1) The SGL300.ZIP file (2.73 MB)
contains SGL Version 3.00 Library & Sample Programs and will extract
into the following subdirectories: \lib, \inc, \sample, \sample2, and \doc.
This file is an upgrade of SGL 2.10A.
-
- (2) The LIBSGL.ZIP file (119 KB) upgrades
SGL 3.00 to 3.02. Replace the LIBSGL.A file in the SGL|LIB directory with
this updated file.
This WGT_10J.zip file is 2.1 MB and its contents can also be found on
the Nov '96 DTS CD.
This file contains the following 6 files: _inst32i.ex_, _setup.dll, _setup.lib,
Setup.exe, Setup.ins, and Sssdk.z. New to this zip file is the addition
of WGT_MAN.pdf (Win95 Graphic Tools Manual
and Reference) that has information from the translated graphic tool help
files and a SAMPLE directory which contains sample files for the 3D Editor/Map
Editor. This SAMPLE.ZIP file is 451 KB.
This SDKSGIJ.zip file is 270 KB and its contents can also be found on
the Nov '96 DTS CD.
This .zip file will extract into the following subdirectories: sssdk,
\bin, \doc, \dso, and \sglinc.
Please note: Translated documentation and text files for the SS-SDK
will be ready shortly. There is no expiration date for this version, however,
please destroy this version when a newer version is released.
Report any bugs/problems with this version to DTS
- The Saturn Programming Examples consist of demos for the Backup RAM,
Dual CPU, GFS (General File System), and Peripherals. Since all Saturn
games have to comply with the peripherals standards, a plug and play driver
is included with that demo. All examples utilized SBL. (Also see DevCon
'96 Examples).
The PROGEXAM.ZIP file is 1.3 MB
Latest version can also be found on the Nov '96 DTS CD.
Sound Specific Demos
Satun NetLink Development Kit
- The Sega Saturn NetLink combines nework gaming with Internet functionality
on one advanced 32-bit video game system and a 28.8 Kbps modem. The following
products are available for Saturn NetLink game development:
-
- (1) Updated 1/23/96 ! Head to
Head Software Development Kit Version 0.95 - Contains the Head to Head
Game Library and Sample Game Program for creating XBAND compatible games.
Includes Head to Head Game Library Developer's Manual.
-
- (2) Multiplayer Software Development Kit Alpha Version - Contains
Multiplayer Game Library and Developer's Manual.
-
- (3) Saturn NetLink Hardware Documentation - Include hardware
specifications and restrictions, as well as an SMPC, communication, and
modem command reference.
-
- Contact Sega DTS to request these
Saturn NetLink development products.
-
- Find out more about XBAND in Japan and Catapult
Entertainment.

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