01H | SEQUENCE START | Start playing music and sound effects |
---|---|---|
02H | SEQUENCE STOP | Stop playing songs and sound effects |
03H | PAUSE | Pausing songs and sound effects |
04H | PAUSE OFF | Unpause songs and sound effects |
05H | SEQUENCE VOLUME | Adjust volume or fade in/out |
06H | STOP ALL | Stop all playing |
07H | TEMPO CHANGE | Changing the tempo of songs and sound effects |
08H | MAP CHANGE | Perform a map change |
09H | DIRECT MIDI CONTROL | Send MIDI events as commands |
0AH | START VOLUME ANALYZER | Start input level analysis of Digital Audio In |
0BH | STOP VOLUME ANALYZER | Digital Audio In input level analysis completed |
0CH | DSP STOP | Stopping and initializing DSP |
0DH | ALL NOTE OFF | All pronunciation stopped |
0EH | SEQUENCE PAN | Control PANPOT from the game |
10H | SOUND INITIALIZE | Initialize the sound driver |
11H | YAMAHA 3D CONTROL | YAMAHA 3D sound controls |
12H | QSOUND CONTROL | Qsound control |
13H | YAMAHA 3D INITIALIZE | YAMAHA 3D,Qsound localization initialization |
14H | TEMPO MODE | Setting the tempo mode |
15H | TEMPO RATIO | Setting relative tempo values |
80H | CD-DA LEVEL | Adjust CD-DA level |
81H | CD-DA PAN | CD-DA output Panpot settings |
82H | TOTAL VOLUME | Setting the total volume |
83H | EFFECT CHANGE | Switching effects |
85H | START PCM STREAM | PCM stream playback starts |
86H | STOP PCM STREAM | PCM stream playback stop |
87H | MIXER CHANGE | Mixer switching |
88H | MIXER PARAMETER CHANGE | Switching mixer parameters |
89H | HARDWARE CHECK | Check the hardware |
8AH | PCM PARAMETER CHANGE | Parameter switching for the PCM stream being played |
8BH | PCM SLOT ALLOCATION | Reserve a slot for PCM stream |
8CH | PCM SLOT RELEASE | Free up slots for PCM streams |