Japanese
SEGASATURN Developer's
Documentation

Ver.2.50



 │
 ├HARDWARE MANUAL
 │ ├SEGA Saturn Overview Manual
 │ ├SCU User's Manual
 │ ├SCSP User's Manual
 │ ├SMPC User's Manual
 │ ├VDP1 User's Manual
 │ └VDP2 User's Manual
 │ 
 ├PROGRAMMER'S GUIDE
 │ ├Introduction manual
 │ ├Software System Guide
 │ │ ├BOOT ROM User's Manual
 │ │ └DISC format standard specifications
 │ │
 │ ├System Library User's Guide
 │ │ ├System Program User's Manual
 │ │ ├SMPC Interface User's Manual
 │ │ ├Backup Library User's Manual
 │ │ └CD Communication Interface User's Manual
 │ │   ├(CD part)
 │ │   └(MPEG part)
 │ │
 │ ├Program Library User's Guide 1 <CD related>
 │ │ ├File System Library User's Manual
 │ │ ├Stream System Library User's Manual
 │ │ ├MPEG Library User's Manual
 │ │ └Branch playback library user's manual
 │ │
 │ │Program Library User's Guide 2 <Graphics Related>
 │ │ ├VDP1 Library User's Manual
 │ │ ├VDP2 Library User's Manual
 │ │ ├Mathematics calculation library user's manual
 │ │ └DSP Interface Library User's Manual
 │ │
 │ ├Program Library User's Guide 3
 │ │ ├Sound I/F Library User's Manual
 │ │ ├Saturn Sound Driver Programmer's Guide
 │ │ ├DMA Library User's Manual
 │ │ ├Cache Library User's Manual
 │ │ ├Interrupt Management Library User's Manual
 │ │ ├Memory Management Library User's Manual
 │ │ ├Timer library user's manual
 │ │ ├Debug Support Library User's Manual
 │ │ ├Compression/decompression library user's manual
 │ │ ├PCM/ADPCM playback library user's manual
 │ │ └Cinepak for Saturn User's Manual
 │ │
 │ └CD Tool Guide
 │   ├Simple CD Simulator User's Manual
 │   ├Virtual CD System User's Manual
 │   ├CD Builder XBLD User's Manual
 │   ├CD Builder Script Grammar Manual
 │   ├Write Once System User's Manual
 │   └Additional Write Once System ADDCDW User's Manual
 │
 ├SGL USER'S MANUAL
 │ ├Words of supervision
 │ │
 │ ├SGL Tutorial
 │ │ ├Introduction
 │ │ ├Development environment
 │ │ ├PROGRAMMER'S TUTORIAL
 │ │ ├SOFTIMAGE SATURN MODULE TUTORIAL
 │ │ ├SOUND TUTORIAL
 │ │ └Data transfer
 │ │
 │ └SGL Reference
 │   ├Function Reference
 │   ├Structure reference
 │   ├SGL supplementary manual
 │   ├List of SGL system variables
 │   └SGL memory map
 │ 
 ├SOUND MANUAL
 │ ├SOUND DRIVER
 │ │ ├Saturn Sound Driver 2.20 Programmer's Guide
 │ │ ├Sound development know-how collection
 │ │ ├Sequence related errors collection
 │ │ └How to check Saturn sound box
 │ │
 │ └SOUND TOOLS
 │   ├Sound Development Manual
 │   ├Sound Simulator User's Manual
 │   ├Tone Editor User's Manual
 │   ├SCSP/DSP Linker User's Manual
 │   ├SCSP/DSP Assembler User's Manual
 │   ├SCSP/DSP Parameter Editor User's Manual
 │   └ADPCM Encoder User's Manual
 │
 ├GRAPHIC TOOLS GUIDE
 │ ├Macintosh version tools
 │ │ ├SEGA 3D Editor
 │ │ ├Map/Screen Editor
 │ │ ├Quick Viewer
 │ │ ├SEGA Converter
 │ │ ├SEGA Painter
 │ │ └Sprite Editor
 │ │
 │ ├Windows95 version tool
 │ │ ├3D background modeling tool
 │ │ ├3D EDITOR
 │ │ ├MAP EDITOR
 │ │ ├SEGA CONVERTER
 │ │ └SS Monitor
 │ │
 │ └Data format collection
 │
 ├MOVIE TOOLS GUIDE
 │ └Cinepak for Saturn User's Manual
 │
 ├Software creation standards
 │ ├Licensee brand version Ver3.00
 │ ├Standards for creating software that supports backup
 │ ├Input peripheral compatible software creation standards
 │ └Standards for creating software compatible with multi-disc applications
 │
 ├Developer's Information
 │
 └SEGASATURN FAQ

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(C)SEGA ENTERPRISES, LTD., 1997